Re: 16-Bit Stereo PCM Standard?
Garin Hiebert <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Some additional thoughts to add onto this excellent thread: 1) The OpenAL Programmers Guide will have a lot of useful information in it, covering what OpenAL is up to. Many DirectSound3D resources are also useful as well -- for instance the following page has a well written section on 3D audio rendering (scroll down a bit to the generic 3D audio info): http://directxtras.com/dsound_docs.asp?UUID=2935626& 2) The bit depth and sampling frequency affect the quality of your audio (more is better on both fronts, although at some point you do achieve "enough"). The actual loudness isn't in OpenAL's territory -- that's up to the amplifier(s) on the sound card or after the sound card. OpenAL renders all its inputs such that they will drive the sound card from zero to "maximum" -- but it's the volume sliders in the OS and potentially with your external amplifier (or even on your headset) which determine how loud "maximum" is. Garin _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal