Re: 16-Bit Stereo PCM Standard?

Garin Hiebert <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
Some additional thoughts to add onto this excellent thread:

1) The OpenAL Programmers Guide will have a lot of useful information  
in it, covering what OpenAL is up to.  Many DirectSound3D resources  
are also useful as well -- for instance the following page has a well  
written section on 3D audio rendering (scroll down a bit to the  
generic 3D audio info):

http://directxtras.com/dsound_docs.asp?UUID=2935626&

2) The bit depth and sampling frequency affect the quality of your  
audio (more is better on both fronts, although at some point you do  
achieve "enough").  The actual loudness isn't in OpenAL's territory --  
that's up to the amplifier(s) on the sound card or after the sound  
card.  OpenAL renders all its inputs such that they will drive the  
sound card from zero to "maximum" -- but it's the volume sliders in  
the OS and potentially with your external amplifier (or even on your  
headset) which determine how loud "maximum" is.

Garin

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