Re: Wav loop point support
Jason Daly <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
[email protected] wrote: > Now I'm a bit overwhelmed to be honest. This is an entirely different > idea for me and offers new solutions for such problems with OpenAL. > > I think this is based on a misunderstanding in the first place. I > attached now a wav file (I hope I can attach it here)which does have a > loop point. It can be specified with a tool like Soundforge or with the > free Wavosaur. It specifies a part of a wav file which is looped until > the playback is effectively stopped. > I think Chris knew what you meant. In order to support looping from a .wav file, OpenAL has to support looping in general. This means it'll need an API to allow you to specify and edit loop points for sources. Reading the loop points from a file would then be up to ALUT or ALURE. --"J" _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal