Calibrating Buffer Size and Count
Kip Warner <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Hey everyone, A few questions on buffers and sources. Besides hearing the obvious stutter and clicks in a streamable source and then updating the buffer size and number of buffers accordingly for it, is there any way to reasonably determine their optimal size and number at runtime? If playback stutters, does one generally increase or decrease the size of the buffers? If playback stutters, does one generally increase or decrease the number of buffers? Would one way be to use a default size and number, and if the buffer queue becomes empty at any point, increase the size and number? In games, sound effects are generally buffered in full, while anything longer, like music, is streamed? -- Kip Warner -- Software Engineer OpenPGP encrypted/signed mail preferred http://www.thevertigo.com _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal
signature.asc
(application/pgp-signature, 198 B)
-----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) iEYEABECAAYFAkv/UDEACgkQLXnfK7bii20/8ACcC+tVuM/zm5Lax5UCMRxSeq4+ 5H4AnjFw5S+MJQf5Mu5lsLDj5WCTqsX8 =5L6n -----END PGP SIGNATURE-----