Re: Optimal buffersize and GUI
Eric Wing <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Just another interesting datapoint I got when writing my new book on OpenAL (Beginning iPhone Games Development). Daniel Peacock says he personally likes to use four buffers of 25 milliseconds. -Eric _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal