Detecting if stream is finished playing

Nameless <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
Hello, I came with one problem I can't get over, I tried Googling the stuff,
but there's no useful answer. Thing is, I need to detect if source is
finished playing. Messing around AL_SOURCE_STATE didn't help either. I need
this, because I can free memory only after source is finished playing, and I
need to do it every frame. So my question is, if there's some function/way
how to detect it?

Thanks, 
Richard.
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