Re: Building in Visual Studio 2010

John Doe <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
Thanks. That worked. But just curious how can I link with the dll's instead?

2010/8/23 Raphaël Lemoine <[email protected]>

> Hello,
>
> On Aug 23, 2010, at 8:35 PM, John Doe wrote:
>
> > I apologize if this has been asked a million times before but there seems
> to be no way to search the mailing archives short of browsing through every
> thread. I have used OpenAL previously in a linux environment but I'm new to
> using it in a Visual Studio project.
> >
> > In Project Options in Visual Studio 2010 I have added C:\Windows\System32
> to the VC++ library paths and added the include directories in the include
> paths also. I've also added OpenAl32.dll to Configuration
> Properties-->Linker-->Input-->Additional Dependencies. However when I try to
> build my project I keep getting the error:
> >
> >       "C:\Windows\SysWOW64\OpenAL32.dll : fatal error LNK1107: invalid or
> corrupt file: cannot read at 0x2B0"
> >
>
> You must add the LIB file to the dependencies, not the DLL file.
>
> > If I remove OpenAl32.dll from the Additional Dependencies option all I
> get is 'unresolved symbol' errors for the OpenAL function calls in my code.
> >
> > Can someone help me out with linking OpenAL in visual Studio 2010?
> >
> > Thanks
> > Javad
>
> Regards,
>
> Raphaël
>
> > _______________________________________________
> > Openal mailing list
> > [email protected]
> > http://opensource.creative.com/mailman/listinfo/openal
>
>

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