Multiple Mono Listeners/Context on same Device

[email protected]
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
Hi all,
I'm trying to get my head around whether this is possible in OpenAL.

I would like to have a 'split screen' arrangement in a racing game with
the sounds that each player would hear being directed (in mono) to either
the L or R channel of a device.

So:
Player 1 -> L channel only
Player 2 -> R channel only

The sounds would increase/decrease as sources approach/retreat and have
the appropriate doppler effects applied, but have no sense of direction.


If this is possible are you able to switch between 1 player mode (stereo
output) and 2 player mode (separate mono to L & R) on the fly, or would
you set up a stereo and a mono listener/context for each player and
enable/disable them as appropriate?

Thanks
Simon
(aka Mungewell)

PS. Resent after subscribing, apologies if original message surfaces
sometime.

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