Re: What the problem?

"GMD GammerMaxyandex.ru" <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
> > When the load of processor increasing up to more than 70 percent, we got a
> >  hard stammering of sound and experience rough fall of FPS. We can see that
> >  only if the position of recipient is always the same, never had been
> >  changed. If we permanently changing the position of recipient, we don`t
> >   get that bug. I wrote the code to solve that issue in Linux OS

 Hi.
> Would it be correct to say that the stuttering still happens if you specify 
> the same listener position again, instead of randomly shifted? If so, that's 
> odd since it follows the same code path regardless if you're setting the same 
> values over or not.
> Do you know which device is being opened? I'd assume PulseAudio, being on 
> Ubuntu. You can tell by checking the string returned by
> alcGetString(Device, ALC_DEVICE_SPECIFIER);
> If it is PulseAudio, can you try the following (just to see if it clears up).. 
> edit ~/.alsoftrc and add:
> [general]
> drivers = alsa
> [alsa]
> mmap = off
> If that works, then it's probably due to PulseAudio waiting too long before 
> signaling that it needs more audio. In that case, it might not be an issue 
> with the next OpenAL Soft version (current in Git/SVN), which uses a more 
> traditional update loop for the PulseAudio backend.
> A new OpenAL Soft release hopefully isn't far off.. I just need to try and 
> figure out some performance oddities, and hopefully get the loop points 
> extension finished.
 
Hi.

Yes, Ubuntu 10.04LTS amd64
Yes, alcGetString(Device, ALC_DEVICE_SPECIFIER) return PulseAudio
Yes, I create and edit .alsoftrc  and ..... it works!!! 
thank you!
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