Re: About how to install openal develop environment under MAC OS X!
Eric Wing <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
On 11/12/10, chen xian <[email protected]> wrote: > Dear, > I am from china. I have installed the dev environment using the source > code under linux successfully. But I have some problems under MAC OS X. > Can you tell me how to rightly compile ro install the openal packet under > MAC OS X? Or can you tell how the download the source code of openal for > MAC? Thanks a lot! > Best regards, > --chen xian Mac OS X comes with OpenAL built in. You don't need to install OpenAL or compile it from source. You should install Xcode (the dev environment Apple provides). It can be downloaded from Apple or comes on your Mac OS X DVD. Once you have Xcode installed, you can try the following example OpenAL app Apple wrote: http://developer.apple.com/library/mac/#samplecode/OpenALExample/Introduction/Intro.html -Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal