Re: OpenAL Redist
Juan Miguel Martín Muñoz <[email protected]> Thu, 7 Jul 2011 16:57:47 +0200
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <CADN8KfRcQiHOVSRoa116_HvUW80aVMU3g+cS7b1A8CKB9gBbPw@mail.gmail.com> |
Thanks Chris!!! Very useful! 2011/7/7 Chris Robinson <[email protected]> > On Thursday, July 07, 2011 9:43:48 AM Juan Miguel Martín Muñoz wrote: > > Does OpenAL work like OpenGL? Is there any specification so each vendor > > makes his own > > implementation? In this case, if redist uses oalinst.exe, am I > overwriting > > this implementation? > > Hi. > > With OpenAL, there is a "router" DLL called OpenAL32.dll that sits in the > system32 and syswow64 folders. This DLL manages the various vendor > implementations, and is installed by oalinst.exe. It also installs > Creative's > default implementations, ct_oal.dll and wrap_oal.dll, and will not mess > with > other installed implementations. > > IIRC, the installer will also make sure not to overwrite newer DLLs, so you > don't need to worry about accidentally installing an older version if the > user > has something newer. > > Hope that helps. :) > > _______________________________________________ > Openal mailing list > [email protected] > http://opensource.creative.com/mailman/listinfo/openal > _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal