Re: OpenAL + OggVorbis streaming on MacOSX alSourceQueueBuffers issue
Eric Wing <[email protected]> Thu, 13 Oct 2011 23:39:08 -0700
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <CA+Q62MBmaypGUdC6kowgKKbAujUoTxd35s0Rj0b6tWmBXaSG=A@mail.gmail.com> |
On 10/13/11, Chris Perry <[email protected]> wrote: > Hi there, > > I was just wondering if this documented issue has been resolved? > http://opensource.creative.com/pipermail/openal/2011-July/012422.html > > Apologies, but I couldn't find a solution to this after searching for a > while. > > I assume the issue in on the Vorbis side so probably not the correct place > to post this > But I'm not positive, and maybe its helpful to other OpenAL devs out there > > The problem seems to persist even with Vobris' latest source. (1.3.2) & > libogg version (1.3.0) > > You will get the corrupted buffer if you follow this tutorial on Mac OSX > 10.6 > http://www.devmaster.net/articles/openal-tutorials/lesson8.php As far as I know/can-remember, there are no standing issues with streaming in (Apple) OpenAL in 10.6. My library, ALmixer (http://playcontrol.net/opensource/ALmixer/) uses SDL_sound to decode sound and I usually compile in Ogg Vorbis support when I use ALmixer on Mac. I have not encountered any problems on Mac in this area. (The newly released iOS 5.0 is a different story though.) -Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal