Re: openal build with / without debug symbols
Philipp Kraus <[email protected]> Wed, 19 Sep 2012 12:19:19 +0200
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
On 2012-09-19 06:28:01 +0200, Chris Robinson said: > On 09/18/2012 05:42 PM, Philipp Kraus wrote: >> Hello, >> >> I have build OpenAL under Visual Studio, it works, but I have checked >> the OpenAL32.dll and I have found out the it is linked again the >> MSVCR100D.dll, so it is used the debug symbols. How can I build OpenAL >> without any debug symbols? >> OpenAL must be linked to the MSVCR100.DLL only > > Which OpenAL? OpenAL Soft, or Creative's Windows version? I use the 1.14 version (from the git rep) > > If it's Creative's, I don't know. The code for their version on the SVN > server is old and hasn't been updated in a long time. > > For OpenAL Soft, you'd need to set CMAKE_BUILD_TYPE to "Release" > (without quotes). If you're using one of CMake's GUIs, that setting > should be visible for you to change, then reconfigure. If you're using > cmake from the command line, then pass -DCMAKE_BUILD_TYPE=Release as a > parameter. > > Hope that helps. :) I use the command cmake -DCMAKE_BUILD_TYPE=.... -DCMAKE_INSTALL_PREFIX=.... But the OpenAL32.dll is linked to the MSVCR100D.dll if the buildtype is set to release Phil _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal