Re: new openal programmer: no attenuation
Chris Robinson <[email protected]> Fri, 12 Oct 2012 20:40:27 -0700
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
On 10/12/2012 07:25 PM, Christopher Howard wrote:
> In short: My app plays sources without any trouble. Also, I can manually
> set the gain of individual sources. However, I don't seem to be getting
> any distance based attenuation at all. The volume of the source always
> sounds the same regardless of the distance between source and listener.
> I'm hoping I have made some common newbie configuration oversight or
> mistake.
Hi.
The first thing to check is to make sure the sound is mono. Stereo
sounds won't attenuate with distance.
> - set source relative to listener
Also to note, you'll want to set this only when you want the source
position to be relative to the listener, e.g. a source position of
{1,0,1} will always make the source sound like it's to the back-right of
the listener, regardless of where the listener is.
If the source and listener are being given absolute world positions, you
want to leave AL_SOURCE_RELATIVE at AL_FALSE.
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