Re: Compiling For IOS
Eric Wing <[email protected]> Thu, 29 Aug 2013 12:20:31 -0700
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <CA+Q62MA5LnbHL6M41PYa8+6wqwDJ87u3GmimmkXiXiMq2L1aeA@mail.gmail.com> |
On 8/29/13, Ali Nakipoglu <[email protected]> wrote: > Yes LGPL license is an issue for many cases like this. I will be not > publishing or selling my app. Its fine. I understand. With the LGPL, you can publish and sell apps. It's just that you have to conform to the rules about distributing object code upon request which is a pain. > But the hard thing is to find a solution to enable HRTF in IOS. Normally > native OpenAL not supporting this. I can try replacing CoreServices API. But > I'm not sure how much i need to replace. Two things. 1) File a bug report/feature request with Apple for what you want. Their audio team loves knowing people are using OpenAL and what they want to do with it. It probably won't help you today, but down the road, who knows. 2) Start identifying/listing the APIs that need to be ported from CoreServices. I bet Google or StackOverflow will turn up what to do for most of these. -Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal