Re: JeZxLee's "Pixel Artist™3" (:I t's Not Tetris®:)...

Rainer Deyke <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
On 30.06.2016 12:57, JeZ-l-Lee wrote:
> Please post suggestions for upcoming version 3 in this forum thread.
> Porting of C++/SDL1/OpenGL engine to Android engine would take a few weeks.
> This game should work well with touch-only devices.

I played up to level 5, at which point the game became too difficult for 
me and I died.  I don't want to replay the first four levels for another 
attempt at level 5.  Especially not on a phone, where I may have to stop 
playing before even reaching level 5.  Maybe the game needs a "restart 
from last level" feature?  If you're worried about replayability, just 
add more levels.

The "How to Play" was less than helpful.  It took me a while to figure 
out how the game actually works.  Also, do the "z" and "x" buttons 
actually do anything?  They're highlighted on the "How to Play" screen, 
but I haven't noticed any effect pressing them during the game, so I 
just ignored them.

Also on the "How to Play", the border of the keyboard is messy and ugly. 
  If you're going to use a photo, try alpha-blending the border with the 
background.



-- 
Rainer Deyke ([email protected])
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