Re: JeZxLee's "Pixel Artist™3" (:I t's Not Tetris®:)...
Rainer Deyke <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
On 30.06.2016 12:57, JeZ-l-Lee wrote: > Please post suggestions for upcoming version 3 in this forum thread. > Porting of C++/SDL1/OpenGL engine to Android engine would take a few weeks. > This game should work well with touch-only devices. I played up to level 5, at which point the game became too difficult for me and I died. I don't want to replay the first four levels for another attempt at level 5. Especially not on a phone, where I may have to stop playing before even reaching level 5. Maybe the game needs a "restart from last level" feature? If you're worried about replayability, just add more levels. The "How to Play" was less than helpful. It took me a while to figure out how the game actually works. Also, do the "z" and "x" buttons actually do anything? They're highlighted on the "How to Play" screen, but I haven't noticed any effect pressing them during the game, so I just ignored them. Also on the "How to Play", the border of the keyboard is messy and ugly. If you're going to use a photo, try alpha-blending the border with the background. -- Rainer Deyke ([email protected])