Re: Very slow rendering

"nmapp" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
So this is interesting.
I wrapped the body of my main rendering function in a loop, that executes it 1000 times. Most of the calls, I see acceptable framerate - 400, 500 fps (2-2.5 msecs per iteration of the loop). But sometimes - I can't determine what triggers it - the wramerate drops to 59-60 fps (and no lower). It's as if the vsync randomly turns on. I'm pretty sure that nothing in my code limits the framerate... any ideas? :)

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