Re: Very slow rendering
"nmapp" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
So this is interesting. I wrapped the body of my main rendering function in a loop, that executes it 1000 times. Most of the calls, I see acceptable framerate - 400, 500 fps (2-2.5 msecs per iteration of the loop). But sometimes - I can't determine what triggers it - the wramerate drops to 59-60 fps (and no lower). It's as if the vsync randomly turns on. I'm pretty sure that nothing in my code limits the framerate... any ideas? :) _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org