Re: KMS/DRM context for the GL/GLES renderer

"vanfanel" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
@sigmarils:

I have built and installed commit 97b104930053b3ba8725b6d2fa882ea05d2e0898, and it kind of works, but games have graphics problems. SDLPop for example shows in a small area, with wrong colors.
According to SDL_GetRendererInfo(), the opengl renderer is being used. Is that also expected with that commit?

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