Motion blur problem
"Mori" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Hello, So I'm trying to create some kind of map with my own spritesheet. The problem is, whenever something inside my window changes its position, it gets kinda blurry(motion blur?) For example, I used the LazyFoo tutorial -> http://lazyfoo.net/tutorials/SDL/39_tiling/index.php with my custom textures. As soon as I move the dot, the background gets kinda blurry. And its probably because of my monitor.(60hz) I already tried another one( 2 at the same time), and the new one worked fine. My notebook is quite new(6 months old I guess), and I only have this problem when I use the SDL. (Its..."ghosting"? Or something like this?) I'm kinda hoping I can solve this without buying a new notebook [Laughing] Thanks! _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org