Motion blur problem

"Mori" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Hello,

So I'm trying to create some kind of map with my own spritesheet. The problem is, whenever something inside my window changes its position, it gets kinda blurry(motion blur?)
For example, I used the LazyFoo tutorial -> http://lazyfoo.net/tutorials/SDL/39_tiling/index.php with my custom textures.
As soon as I move the dot, the background gets kinda blurry. And its probably because of my monitor.(60hz) I already tried another one( 2 at the same time), and the new one worked fine.

My notebook is quite new(6 months old I guess), and I only have this problem when I use the SDL. (Its..."ghosting"? Or something like this?)
I'm kinda hoping I can solve this without buying a new notebook  [Laughing] 

Thanks!

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