Re: Windows XP support
Edward Rudd <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Richard, Here are my SDL2 builds that I use in all of my game ports for various platforms. This includes 32bit and 64bit Mac libraries targeting 10.6+. https://github.com/OutOfOrder/SDL2-Binaries On 08/13/2016 06:22 AM, rtrussell wrote: > > > > > > > > Dominus wrote: > You can quickly build those frameworks yourself, btw... > > > The only Mac I have is a 32-bit model running OS-X 10.6, and my > understanding is that whilst that is officially supported for running > SDL 2.0.4 it is not supported for building it. So if that's right I > have no way of running the build and creating the frameworks. I've > more than once asked here for some kind person to do it for me, but > there have been no takers. > > If you believe SDL 2.0.4 can be built on OS-X 10.6 can you point me to > a project file suitable for Xcode 3.2? > > Richard. > > > _______________________________________________ > SDL mailing list > [email protected] > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org -- Edward Rudd OutOfOrder.cc Skype: outoforder_cc 317-366-7906 _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org