Re: Windows XP support

Daniel Gibson <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Do you know why Apple breaks compatibility all the time?
Is there any good reason that remotely outweighs causing developers so 
much pain?

Cheers,
Daniel


On 08/16/2016 09:30 PM, Ryan C. Gordon wrote:
>
>> It would also be nice if the maintainers actually supported the OSes
>> they claim to! As I have pointed out before, and logged as a bug,
>> despite SDL 2.0.4 officially still supporting OS-X 10.6 (Snow Leopard),
>> which runs on 32-bit Macs, the current versions of the Mac binaries are
>> 64-bit only. Sad
>
> I think something changed on Sam's system that did the builds; I don't
> think it was a deliberate change, and I think he's probably too busy to
> deal with it. My attitude has always been that we shouldn't ship
> binaries at all, for this sort of reason.
>
> If you're on an older Xcode because Apple abandoned you, you absolutely
> have my sympathies, but my ability to help you is extremely limited. We
> _do_ still support 32-bit builds of SDL, but we have the same
> forced-upgrade march that everyone else does. I don't like that this is
> Apple's policy about _everything_, but that's where we are,
> unfortunately.  :(
>
> --ryan.
>
>
>
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