Re: Windows XP support

Sik the hedgehog <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <CAEyBR+UdE0tR7_Xap1dU=7zgFyMJ4=Nw-ejMGjcRO_9FX=JUMA@mail.gmail.com>
2016-08-16 16:25 GMT-03:00, Ryan C. Gordon <[email protected]>:
> XP added a handful of nice features (like RAWINPUT), but Win32, so far,
> hasn't been the constant tension of dropping old platforms like macOS
> has been. 90% of what we need has been in Win32 since Windows NT 3.51,
> much of the rest was officially backported by Microsoft (like XInput) or
> can be dynamically loaded with reasonable fallbacks for older systems
> (like the Shell APIs).

OK yeah I guess it isn't seen as much of a maintenance problem unlike OSX :P

> We could drop XP at some point, but there's not a lot of pressure to do
> so, at least until (and if!) the UWP model gets wide, wide, wide
> adoption.

That makes it sound like it'd get dropped only if Windows 7 did (since
as far as I'm aware UWP isn't available on Windows 7 either), and
there's still a good bunch of people using that.

2016-08-16 16:56 GMT-03:00, Michael Labbé <[email protected]>:
> As for XP support, there is the China argument.  But if you’re going to the
> trouble of targeting XP with Mandarin glyphs, compiling your own SDL2 binary
> is going to be the least of your efforts.

Eh, building the library for Windows is easy (again: worst case just
grab MinGW-w64 and let it do its job, you pretty much already have to
do it if you aren't using Visual Studio anyway). The question was more
about whether XP would remain supported at all altogether (even if you
have to build yourself).
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