Re: Android, iOS
"ancientcc" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
SDL can be used for mobile devices and PC. Mobile devices include small screen mobile phones and large screen Pad. SDL just provides a low level API, like the rendered image. You need to write a window system to get it to adapt to all the devices. I am sure that the system can be completed, and it can be achieved very well. For the rendering of the image, the latest app based SDL have suggested using GPU. To Android and iOS, that is OpenGL ES2. By the way, I am writing a SDK based SDL(https://github.com/freeors/Rose), I have used it to write several app, these app can run on iOS(Phones/Pad), Android(Phones/Pad) and Windows(PC)。 _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org