Re: Problem gettting a smooth continous background scroll (SDL2)

"exerion" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Which tutorial? Lazy foo's Timers? I still have to read it.

I'm using a basic delta-time for timing.

In these few hours I was guessing why the same code is smooth in the example I found (see link provided in previous posts), but not when compiled in my computer. So I wanted to check if the compiler can affect in some way and so evident.

I installed Eclipse + Mingw + SLD2 -I have to say wasting 90% of time dealing with errors, problems detecting the toolchain, etc-. Finally I got it working and compiled my continous scroll example (because it's simplier and i know it). Performance is pretty similar to VS2013, with minimal differences in speed (there are some but for me, 1-2ms per frame is not relevant now). Images still are tearing (again I say tearing because I think this is the effect).


Link with my code and the example i was talking about&#058;

https://mega.nz/#!DgVjVaYJ!OBSd3q4G44ex5EOUCAazjjGGuFl__bw4asMo4TzqVQU

There are some .exe and dlls. All exes for VS2013 are compiled by me, the DLLs are from SDL official package. Anyother exe was compiled by third parties but I haven't found any wrong with them.

I'll continue with this odissey...

If anyone has some article, book or any other reference about SMOOTH scrolls (key here is smooth of course :D ), I'd appreciate this. This has becomed something personal :D

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