Re: Problem gettting a smooth continous background scroll (SDL2)

Ismael Serrano <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <CAD64bpP97xRqgvmm03frDc_67G2aGVvbuH+03i04Bb=oKcZgyA@mail.gmail.com>
This define is the problem:

#define MIN_FRAMETIME_MSECS 33

Modify it to 16 and goes really smoth.

#define MIN_FRAMETIME_MSECS 16

:)

2016-08-19 20:12 GMT+02:00 exerion <[email protected]>:

> Which tutorial? Lazy foo's Timers? I still have to read it.
>
> I'm using a basic delta-time for timing.
>
> In these few hours I was guessing why the same code is smooth in the
> example I found (see link provided in previous posts), but not when
> compiled in my computer. So I wanted to check if the compiler can affect in
> some way and so evident.
>
> I installed Eclipse + Mingw + SLD2 -I have to say wasting 90% of time
> dealing with errors, problems detecting the toolchain, etc-. Finally I got
> it working and compiled my continous scroll example (because it's simplier
> and i know it). Performance is pretty similar to VS2013, with minimal
> differences in speed (there are some but for me, 1-2ms per frame is not
> relevant now). Images still are tearing (again I say tearing because I
> think this is the effect).
>
>
> Link with my code and the example i was talking about:
>
> https://mega.nz/#!DgVjVaYJ!OBSd3q4G44ex5EOUCAazjjGGuFl__bw4asMo4TzqVQU
>
> There are some .exe and dlls. All exes for VS2013 are compiled by me, the
> DLLs are from SDL official package. Anyother exe was compiled by third
> parties but I haven't found any wrong with them.
>
> I'll continue with this odissey...
>
> If anyone has some article, book or any other reference about SMOOTH
> scrolls (key here is smooth of course [image: Very Happy] ), I'd
> appreciate this. This has becomed something personal [image: Very Happy]
>
>
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