Re: [SDL2] Texture with alpha and mouse cursor over it

"Rang" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
In this moment i use same method as you describe, but memory we use x2 (RAM + GPU). :(

I thought use SDL_Rect (or other structure) for saving borders\points of borders for visible part, but this is more complicated code.
I already have images, and need dynamicly creating this zones.

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