Transparent Clear on Mobile
"rdpeake" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Hey, I am using SDL via Urho3D and UrhoSharp to replace an existing game engine in a cross platform mobile app. This app does not use solely the game engine, but a variety of other views. Depending on layout, the game engine could be in front of, or behind, or in the middle of any of these views. Therefore i need to be able to clear the render buffer to transparent so that any views behind can show through. Does SDL support this type of display, and how would i go about creating it? So far, i believe my problem is the SDL frame does not support alpha clear colours, and any transparent clear colour i attempt to use renders opaque. _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org