Re: SDL2, OpenGL 3.2 Core and Steam-Overlay: Black Screenshots
"moe" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Sik wrote: > > If I'm reading right though the problem is with screenshots only, not > what's actually visible on screen? > Hi Sik, yes, it is only the screenshots that turn out black. Each frame gets drawn to the screen as expected. Btw, I just noticed taking screenshots the old-fashioned way (Alt+PrintScreen) works fine. Marc _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org