Re: Improve SDL2 graphics API
Sam Lantinga <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <CACC3sbHfW8_EU3bR=w7btZRmh6R-KbkF7Hft5WMbnt_cUQq-sQ@mail.gmail.com> |
What if you leave vsync enabled but just add a delay? It sounds like you're running hot and getting throttled by the OS or the driver. On Mon, Sep 12, 2016 at 3:33 PM, sgrsgsrg <[email protected]> wrote: > I have some news. > > It's definitely a vSync problem. > > If i disable vsync and set a SDL_Delay(1) in my main loop the rendering is > as smooth as when i used SDL2 renderer. > > If i dont put any delay, the app renders at like 0.2 FPS > > Any idea ? > > _______________________________________________ > SDL mailing list > [email protected] > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org > > _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org