Re: Why do I get so few points(SDL_MOUSEMOTION) when I move fast

Alex Barry <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <CAJSO58N_sq6-27q3X1c01HVC0d7bhPhrwsw1bQ0=kv84ONtF+g@mail.gmail.com>
I think most apps interpolate with curves, which isn't too bad if you have
at least 3 points.  I've seen this behaviour for years, and I don't think
it's an issue with SDL.

On Tue, Sep 13, 2016 at 11:11 AM, sgrsgsrg <[email protected]> wrote:

> I think it's limited by what windows sends with its API, maybe it's locked
> on the main display frequency? If you want more points you'll need to
> interpolate between them. Like when you draw with a painting program, they
> all use some sort of bezier interpolation to make nice curves, otherwise it
> would looks like multiple segments linked to each other.
>
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