Re: Target textures getting randomly swapped on window resize !!
Jonathan Dearborn <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <CA+DSiHZHf_ejofTERKif9AcDE=ub6S6D5FAngM5C-pM9WwfF2g@mail.gmail.com> |
Does this happen when you request the OpenGL backend? Jonny D On Fri, Sep 23, 2016 at 11:13 AM, sgrsgsrg <[email protected]> wrote: > Got rid of the problem by regenerating all target textures on window > resize. > > Is there a way to avoid doing that ? This 'glitch' isnt documented > anywhere, and there is no fun handling that > > _______________________________________________ > SDL mailing list > [email protected] > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org > > _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org