How about an SDL_RenderFillQuad function?
"SeanOConnor" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
I need to draw a graph in my game but it looks like the SDL_RenderDrawLine only draws lines 1 pixel wide. With a bit of maths I can work out the 4 points needed to draw a line of any width but the only SDL function that draws a primitive seems to be: SDL_RenderFillRect which only draws rectangles with no rotation. I'm guessing this SDL function just draws two triangles to make this rectangle based on the SDL_Rect it's sent, so surely it'd be trivial to create a new function SDL_RenderFillQuad that accepts four SDL_Points and draws two triangles based on that? And maybe an SDL_RenderFillTriangle too that takes three SDL_Points? _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org