How to get the updated screen resolution?

"A_SN" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Let's say I do the following:

-set my screen resolution in Windows to 1920x1080
-start my program
-call SDL_GetCurrentDisplayMode() or SDL_GetDisplayBounds() which gives me 1920x1080
-change my screen resolution in Windows to 1440x900
-call SDL_GetCurrentDisplayMode() or SDL_GetDisplayBounds() which STILL gives me 1920x1080

It seems like these functions simply return some stored values without updating. What can I do in order to get up-to-date values?

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