Re: Help with SDL2_gfx on OS X

jeroen clarysse <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
I relied to your stackoverflow post, but I think the solution is simple :


you are calling with as 1st parameter a RENDERER. The function header expects a SURFACE :

http://www.ferzkopp.net/Software/SDL_gfx-2.0/Docs/html/_s_d_l__gfx_primitives_8h.html#a4f7b717b958ef39bfc8c958476dd0de1

clearly defines the function as :

SDL_GFXPRIMITIVES_SCOPE int filledCircleColor   (   SDL_Surface *   dst,
Sint16  x,
Sint16  y,
Sint16  rad,
Uint32
  color 

)   



> On 02 Oct 2016, at 22:28, Alice Probst <[email protected]> wrote:
> 
> 
> Well I’d love to use the framework, but there is none :/
> 
> I got the library here http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
> 
> Is there a simple mean to generate a .framework with this ? Or is this one part of the complicated cases ^^’ ?
> 
> 
> And yes I’m using the correct lib, if what you mean is that I may have had wrong copies here and there. I juste have one version, in one place.
> 
> 
> Thanks a lot for helping.
> I guess I’ll try to generate a framework with what I have...
> 
> 
> 
>> Le 2 oct. 2016 à 21:20, jeroen clarysse <[email protected]> a écrit :
>> 
>> i just realized your stackoverflow line was a link to the issue, not some sort of signature in your mail :-)
>> 
>> I never use the dylib target, only the framework. Is there a reason you don’t use the framework ? 
>> 
>> also : are you sure that you’re using the correct dylib ? In your mail project, right-click the included dylib and choose ‘show in finder’. Is this the version you compiled ?
>> 
>> 
>> 
>> 
>> 
>>> On 02 Oct 2016, at 19:34, Alice Probst <[email protected]> wrote:
>>> 
>>> Hello,
>>> 
>>> Not sure if this is the right place to ask this, but I’m having much trouble trying to use sdl2_gfx on Xcode 8, I really can’t figure it out, and... well, the documentation or help in general for os x users is…. pretty discreet.
>>> 
>>> If someone can help, I’ll be forever grateful.
>>> 
>>> http://stackoverflow.com/questions/39817226/sdl2-gfx-install-and-use-mac-os-x
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