Re: Change TEXTURE_ACCESS from TARGET to STREAMING
Travis McKinney <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <CA+Xw96jW0GWi5uykDOME24ZKtjP++=g5wxYC-OtoQQv1vyNJJA@mail.gmail.com> |
https://wiki.libsdl.org/SDL_RenderCopyEx " Use this function to copy a portion of the texture to the current rendering target, optionally rotating it by angle around the given center and also flipping it top-bottom and/or left-right. " On 9 October 2016 at 16:42, stewambo <[email protected]> wrote: > No, immediately crashes with a "Access violation writing location ..." > > _______________________________________________ > SDL mailing list > [email protected] > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org > > _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org