Re: Change TEXTURE_ACCESS from TARGET to STREAMING

Travis McKinney <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <CA+Xw96jW0GWi5uykDOME24ZKtjP++=g5wxYC-OtoQQv1vyNJJA@mail.gmail.com>
https://wiki.libsdl.org/SDL_RenderCopyEx
" Use this function to copy a portion of the texture to the current
rendering target, optionally rotating it by angle around the given center
and also flipping it top-bottom and/or left-right. "

On 9 October 2016 at 16:42, stewambo <[email protected]> wrote:

> No, immediately crashes with a "Access violation writing location ..."
>
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