Re: SDL 2.0.5 PRERELEASE

Daniel Gibson <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
On 12.10.2016 14:59, rtrussell wrote:
>
> Sam Lantinga wrote:
> Please try this with your games and applications and report any issues
>
>
> Unless I'm doing something silly, it appears that the Mac OS-X framework
> is again 64-bit only, rather than a universal 32/64-bit binary. I'm
> getting the following error from Xcode: "SDL2.framework/SDL2, file is
> not of required architecture". Can somebody else confirm this?

I can confirm that.
Please supply a 32/64bit universal binary, 32bit support is still very 
useful (for old 32bit only Hardware *and* for codebases that are not 
64bit clean).

Cheers,
Daniel

>
> I previously reported this issue at Bugzilla: 2.0.4 OS-X binary release
> is x86_64 only <https://bugzilla.libsdl.org/show_bug.cgi?id=3371>.
>
> Richard.
>
>
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