Re: SDL 2.0.5 PRERELEASE
Rainer Deyke <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
On 14.10.2016 10:46, Rainer Deyke wrote:
> On 12.10.2016 09:12, Sam Lantinga wrote:
>> Thanks to all the people who contributed code and feedback, SDL 2.0.5 is
>> now available as a PRERELEASE build!
>> http://www.libsdl.org/tmp/download-2.0.php
>>
>> Please try this with your games and applications and report any issues to
>> bugzilla:
>> https://bugzilla.libsdl.org
>
> The 'testautomation' test consistently fails on 'SDL_AudioInit':
>
> INFO: 10/14/16 10:35:41: ----- Test Case 1.14:
> 'audio_initOpenCloseQuitAudio' started
> INFO: 10/14/16 10:35:41: Test Description: 'Cycle through init, open,
> close and quit with various audio specs.'
> INFO: 10/14/16 10:35:41: Test Iteration 1: execKey 7610858988180093770
> ...
> INFO: 10/14/16 10:35:42: Assert 'Call to SDL_AudioInit('esd')': Pass
> ERROR: 10/14/16 10:35:42: Assert 'Validate result value; expected: 0
> got: -1': Failed
Forgot to mention: this is immediately followed by:
Segmentation fault (core dumped)
So it's not just a clean failure to initialize the 'esd' audio system.
--
Rainer Deyke - [email protected]