SDL on wide gamut
ternaryd <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Hi, Is SDL at all able to use colors with 10 bits per channel? So far I've seen that my driver selected by default is opengl. And that uses the format ARGB8888, while the monitors format would be RGBA1010102. I've seen that there is such a symbol for packed pixels, but I can't see, how I would proceed to specify the colors with this depth. I'm using the proprietary X11 video driver from nVidia for wide gamut monitors, so I guess that shouldn't be considered that exotic anymore after all. Thanks, -- Cris