Re: Some WinRT strangeness with reported window size

hardcoredaniel <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Hi David,

sorry for the long delay for my reply.

I do not have a small project, mine is rather big (repo size ~3G). But I 
hope you have some scratch disk space :-)

Please check out these 2 repos next to each other (e.g. into the same root 
dir) from bitbucket:

https://[email protected]/hcdaniel/wmelite-dependencies-for-linux-and-
android
https://[email protected]/hcdaniel/wmelite-rapaki-edition

The names of the repos must be kept because the project references go across
the repos.

Then you can open this project:

 wmelite-rapaki-edition/vs2015_uwp/wmelite_sdl_mixer/wmelite_sdl_mixer.sln

And compilation/running should work.

The SDL fork that the project references to has the change for fullscreen 
already implemented. I hope that you can easily remove this reference and 
point it to SDL trunk instead, to see the difference.

Regards,

Daniel



---------- Původní zpráva ----------
Od: DLudwig <[email protected]>
Komu: [email protected]
Datum: 23. 10. 2016 18:25:44
Předmět: Re: [SDL] Some WinRT strangeness with reported window size

"

Hi Daniel,

Any chance that you could provide some sample code, maybe some project file
(s), with which one could use to reliably reproduce the bug you were 
initially seeing?

-- David L.

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