Re: GL coordinates since 2.0.4 - what changed?

"capehill" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
I don't know the exact reason but there may be some issues with the code.

Do you intend to use OpenGL directly or Renderer? You seem to be mixing them. If you create an OpenGL-based renderer, it might be that you get matrices set by it.

If you continue with OpenGL, you should probably do OpenGL initializations yourself so that you are not relying on defaults or undocumented features.

Also, remember to destroy OpenGL context at the end if you created it.

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