Joystick problem

"Huepper" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Hi Guys,

I am developing a feeder for vJoy (virtual joystick) for my flight simulator. 
I use of SDL2 only the joystick part in a worker thread. The whole works so far super
but I have a small problem as long as I have not moved the corresponding joystick axis. 

Below the minimized code I use


Code:


SDL_Init(SDL_INIT_JOYSTICK)
Joystick = SDL_JoystickOpen(nJoystick);
while (!done)
{
   SDL_JoystickUpdate();
   nValue = SDL_JoystickGetAxis(Joystick, nThrottle1);
}






As long as I do not move the joystick axis (nThrottle1), SDL_JoystickGetAxis () always returns 0 (zero) - 
and not the current position.

Once the axis is moved, SDL_JoystickGetAxis () works as expected.

What am I doing wrong here?

Thanks
-Uwe

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