OpenGL ES 3.0 on Desktop

"devqq" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Hi everyone,

I am trying to understand how to work with GLES 3.0 on Windows 7.
From what I understand SDL2 supports this and Nvidia desktop driver for my card (1080 gtx) also supports this.
However I am slightly confused with what tools I exactly need for this.

Do I need GLEW? Special settings for GLEW?
Do I need Khronos headers? gl3platform.h gl2ext.h gl3.h khrplatform.h
Is there a particular order of initialization? Right now I have, CreateWindow, InitGlew, CreateContext in that order.
I am aware there is SDL flags to set, I set each attribute and hint manually, for example SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES)

Right now my create window fails with "Could not initialize OpenGL / Gles library".

Anyone done this before? I would really appreciate some guidance,

Thanks.

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