SDL_WINDOW_ALLOW_HIGHDPI only for OpenGl rendering?
"Dominus" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
For Exult (exult.sf.net) I tried adding SDL_WINDOW_ALLOW_HIGHDPI as a flag in SDL_CreateWindow but it won't "take" neither in OS X (I added the plist entry in the app bundle) nor on iOS. We are using surface to render so I wonder if that's the fault. _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org