Re: Simple example for SDL2_gfx?

"joymaker" <[email protected]> Tue, 06 Dec 2016 17:19:30 +0000
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
RTRussell:  I simply used circleColor, though the renderer was directed to a texture, rather than to the window itself. No pixels. But your report is encouraging, I'll try some more experiments.

Perchance do you have a crisp little nugget of a sample program that I can try building?

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