Re: SDL_JoystickOpen() error

Ed Phillips <[email protected]> Thu, 5 Jan 2017 11:36:48 -0500 (EST)
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Oddly enough, this problem is not occurring with 2.0.5.  However, the code 
in the SDL_SetError call (formatting spec "0x%8.8lx") looks to still be 
there and needs fixing so the error codes show up correctly.

On Mon, 19 Dec 2016, Ed Phillips wrote:

> Hello,
>
> I'm getting the following when trying to open a joystick that is DINPUT using 
> SDL 2.0.4 on Windows:
>
> "IDirectInputDevice8::SetCooperativeLevel() DirectX error 0xx"
>
> Any ideas why I'd be getting this kind of failure?  SDL is init'd and XINPUT 
> joysticks seem to be working fine when I get this error, so it must be 
> something specific to DINPUT.
>
> The error code is botched.  It likely has something to do with this code in 
> SDL_dinputjoystick.c:
>
> /* Convert a DirectInput return code to a text message */
> static int
> SetDIerror(const char *function, HRESULT code)
> {
>    /*
>    return SDL_SetError("%s() [%s]: %s", function,
>    DXGetErrorString9A(code), DXGetErrorDescription9A(code));
>    */
>    return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
> }
>
> It looks like SDL_SetError() doesn't actually handle the "l", and as I 
> understand it, HRESULT is 32-bit anyway... so that probably explains why I'm 
> not seeing the actual error code from DINPUT.
>
> 	Ed
>
> Ed Phillips <[email protected]> University of Delaware (302) 831-6082
> Systems Programmer IV, Network and Systems Services
>

Ed Phillips <[email protected]> University of Delaware (302) 831-6082
Systems Programmer IV, Network and Systems Services