Re: SDL2 + X11 + OS X - is it broken?

"Ryan C. Gordon" <[email protected]> Fri, 6 Jan 2017 19:58:41 -0500
Newsgroups gmane.comp.lib.sdl
Organization icculus.org
Message-ID <[email protected]>
On 1/6/17 5:34 AM, Dominus wrote:
> I'll be able to do that next week. But I wonder whether there is a
> simple x11 testcase to test SDL2 + x11 on OS X.
> SDL's videotest is defaulting to cocoa ;(

SDL_VIDEODRIVER=x11 ./testsprite2

(this fails to find a GLX visual at the moment on Xquartz. The 
equivalent in SDL 1.2 still works with Xquartz on macOS 10.12.2, though, 
and I haven't researched further than that yet. Presumably this is 
fixable, though.)

--ryan.