Re: SDL2 + X11 + OS X - is it broken?
"Ryan C. Gordon" <[email protected]> Fri, 6 Jan 2017 19:58:41 -0500
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Organization | icculus.org |
| Message-ID | <[email protected]> |
On 1/6/17 5:34 AM, Dominus wrote: > I'll be able to do that next week. But I wonder whether there is a > simple x11 testcase to test SDL2 + x11 on OS X. > SDL's videotest is defaulting to cocoa ;( SDL_VIDEODRIVER=x11 ./testsprite2 (this fails to find a GLX visual at the moment on Xquartz. The equivalent in SDL 1.2 still works with Xquartz on macOS 10.12.2, though, and I haven't researched further than that yet. Presumably this is fixable, though.) --ryan.