Re: Uneven V-sync
"rtrussell" <[email protected]> Sat, 21 Jan 2017 12:10:45 +0000
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Rainer Deyke wrote: > - On RenderPresent, the system does this: > - Optionally wait for the enqueued bit to be cleared... Surely, when SDL_RENDERER_PRESENTVSYNC is set, SDL_RenderPresent must wait. That's the only thing which synchronises the app's rendering to the hardware display rate. If it didn't wait the total number of calls to SDL_RenderPresent could exceed the total number of frames displayed! Or did I misunderstand your description? Richard. _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org