Re: How to use SMJPEG with SDL2?
Daniel V <[email protected]> Wed, 1 Feb 2017 08:58:40 +0100
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <CAL_NL1C92P93ccLz7Sr_Fv1H=m+rXiNknZwqKZrTtLwaOQFvqw@mail.gmail.com> |
2017-01-30 6:58 GMT+01:00, Ryan C. Gordon <[email protected]>: > On 1/25/17 2:52 AM, Daniel V wrote: >> Can SMJPEG be used with SDL2 or is it deprecated? > > No one has touched SMJPEG in over a decade. It probably wouldn't be hard > to get it to work with SDL2 (as it just wants to write into an > SDL_Surface), but I'm not aware of anyone trying to do so. > > --ryan. It looks like smjpeg is just a extension of libjpeg http://libjpeg.sourceforge.net/ It's probably just some lines of code in implement something like smjpeg in within SDL_image And it smjpeg has a easy interface, so maybe the missing the lines of code could be included in SDL_image without hassle? A M-JPEG file can hold many jgep files. So it could also be used as many jpeg files in one, and not just for video playpack or video cutting. // Daniel V.