Re: how to check for an event

Brian Puthuff <[email protected]> Mon, 13 Feb 2017 08:24:37 -0800
Newsgroups gmane.comp.lib.sdl
Message-ID <CAPh_eMGy7Rs0c=g=_ytZzCcgw-RciAULHozFdVUTSt--1oxvyw@mail.gmail.com>
https://wiki.libsdl.org/SDL_CreateWindow

SDL_CreateWindow will return NULL if failed.

Not sure if that's what you are asking.

On Feb 13, 2017 8:15 AM, "speartip" <[email protected]> wrote:

> Hi, wanted to know how to code for an error state in the following code. I
> am new to SDL. I simply want a true to some value if a window was
> successfully created. I've made this window generation a subroutine:
>
>
>
> Code:
>
>
>
> #include
> #include "make_Window.h"
>
> void make_Window(int horizontal, int vertical)   //SDL_Window *window)
> {
>
>    SDL_Init(SDL_INIT_EVERYTHING);
>
> // Create a Window in the middle of the screen
>       SDL_Window *window = 0;
>         window = SDL_CreateWindow("Hello World!",
>                                   SDL_WINDOWPOS_CENTERED,
>                                   SDL_WINDOWPOS_CENTERED,
>                                   horizontal, vertical,
>                                   SDL_WINDOW_SHOWN);
>         // Delay so that we can see the window appear
>         SDL_Delay(2000);
>
> }
>
>
>
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>
>

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