wxBitmapBundle and wxAuiToolbar, buttons are too large.
Tony Kennedy <[email protected]>
| Newsgroups | gmane.comp.lib.wxwindows.general |
|---|---|
| Message-ID | <[email protected]> |
Hi all, I've just migrated from wx 3.1.5 to 3.2.6. One thing I've changed is to use a wxBitmapBundle with a wxAuiToolbar. The wxBitmapBundle is created from a SVG file and I've set the default size to be 512x512. When the wxAuiToolbar is create, the icon is now massive. And even if I use the following to create a smaller bitmap, the toolbar icon is still massive. m_toolBar->SetToolBitmapSize( wxSize(10,10) ); wxBitmap smallBitmap = myBundle.GetBitmap(wxSize(10,10))); m_toolBar->AddTool(ID_RICHTEXT_EDITOR, "test", smallBitmap, "test"); Am I doing something wrong? I understand that the bitmap bundle should be the right size for the toolbar. Thanks in advance for any advice, Tony. -- Please read https://www.wxwidgets.org/support/mlhowto.htm before posting. --- You received this message because you are subscribed to the Google Groups "wx-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/wx-users/d1cdebb1-64b4-4ea2-a6e3-85344e006378n%40googlegroups.com.