Using wxWidgets from vcpkg in XCode
"Tim Burgess" <[email protected]> Tue, 30 Dec 2025 09:55:41 -0000
| Newsgroups | gmane.comp.lib.wxwindows.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, I'm working on an XCode project that was originally created to use wxWidgets from downloaded source. One of the goals is to use vcpkg for all of our libraries, so I installed the x64-osx and x64-osx-dynamic triplets then attempted to build the project. The build fails, indicating that Xcode can't find wx.h, even though I issued the ./vcpkg integrate install command. I suppose my questions are: 1 - What's my best strategy for integrating wxWidgets from VCPKG into an Xcode project 2 - What do I do about the compiler and linker flags in my build settings? Thanks for any advice. Tim -- Please read https://www.wxwidgets.org/support/mlhowto.htm before posting. --- You received this message because you are subscribed to the Google Groups "wx-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/wx-users/014901dc7972%2475adf680%246109e380%24%40raisedbar.net.